Brief instructions for the PropDump test program

WHAT IS IT GOOD FOR?
AWPropCheck checks a worlds PropDump against the files in a local object path or listing files of the worlds object path.
It lists missing or wrong typed model files. If the object files (or avatars) can be found it analyzes the action line for missing texture and mask files.
From the list display it can copy the invalid objects coordinates in AW teleport format into the clipboard so it can be pasted (Ctrl+V) into the teleport window.
It will not find missing textures that are referenced from inside of a model file, if you need that use Andras' SyntaxBot instead.

It's new - if a problem occurs, please send an EMail with the problem description.

1.0.0.1prereleasetest version
1.0.0.2releasedfirst public version
1.0.0.3fixed (hopefully)Problem with Clipboard on some Windoze versions
1.0.0.3changedCoordinate numbers with 3 decimal places now
download AWPropCheck!.exe

Current version V1.0.0.2
dated 03/29/2001
about 46k download size
DOWNLOAD AND INSTALL
Click the link to the left to download AWPropCheck!.exe (self extractor)
Start it, it will extract AWPropCheck.exe - default to C:\AWPropCheck\

download AWPropCheck.zip

about 16k download size
OPTIONAL DOWNLOAD
For those who know how to unzip a file.
models.txt
avatars.txt
textures.txt
Sample list files
If you mark the checkbox for using text files instead of a path, 3 files like these are needed.
download MFC42.DLL
GETTING AN ERROR MESSAGE?
On some computers a required file might be missing, it contains Microsoft's Foundation Classes
In this case you get an error messagebox reporting a missing file MFC42.DLL
This can be fixed by downloading MFC42.ZIP (link on the left) and extracting it's contents into your windows system directory.
Now start the program AWPropCheck.exe again

Screenshot :

Sample screen
cd / Back to my home
cd .. Back to my ActiveWorlds page
replace (ATNOSPAM)! Report problems to me,
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